Cheat Codes For All Wii Games

  1. Wii Bowling Cheats
  2. Wii Play Cheats
  3. Wii Game Codes And Cheats
  4. Wii Secrets
  5. Cheat Codes For All Wii Games On

This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for LEGO Batman: The Videogame for Wii.If you've discovered a cheat you'd like to add to the page, or have a. SuperCheats currently has Wii cheats for 1,576 games, walkthroughs, and 15,098 questions asked with 26,623 answers. Listing Wii Games - T. Table Football. Tak and the Guardians of Gross. Tales of Graces. Tales of Monkey Island Chapter 1: Launch of the Screaming Narwhal. This page contains Wii Play cheats list for WII version. Now we have 10 cheats in our list, which includes 1 cheats code, 1 unlockable, 8 secrets. We hope information that you'll find at this page help you in playing Wii Play on WII platform. If you didn't find needed cheats put request or ask question about this at special section of the game.


Wii Bowling Cheats


If you put it on mute, here are the cheats in words: On tennis, press 2 and hold it before the screen turns black to get the blue practice court When pitchin. For WWE All Stars on the Wii, GameFAQs has 18 cheat codes and secrets. Welcome to our collection of WWE ยด13, cheats, cheat codes, wallpapers and more for WII. Visit our dedicated WWE '13 message board to discuss this game with other members. Check back for more WWE '13 cheats to be posted.

  • Alternate endings

Complete the indicated task to unlock the corresponding ending.
Successfully complete the game with less than 100 Star Coins. The Princess will say 'Did I ever tell you about the Secret World?'
Successfully complete the game will all Star Coins from Worlds 1 through 8. The Princess will say, 'Oh Mario, tell me about your adventure again!'
  • Alternate paths

The following levels have secret exits.
World 1
Level 1-3: Leads to a cannon.
World 2
Level 2-4: Warp pipe directly to the castle.
Level 2-6: Leads to a cannon.
World 3
Ghost House: Leads to a cannon.
Level 3-4: Warp to level 3-5 or castle.
Level 3-5: Star Mushroom House.
World 4
Fortress: Leads to a cannon.
Ghost House: Star Mushroom House.
World 5
Ghost House: Leads to a cannon.
World 6
Level 6-5: Castle back door.
Level 6-6: Cannon.
World 7
Fortress: Warp to level 7-6.
Ghost House: Warp to level 7-5.
World 8
Level 8-2: Warp to level 8-7.
  • Auto Pilot mode

Intentionally fail a level eight times. In Auto Pilot mode Mario will automatically complete a level.
  • Avoid random encounters

You can encounter random enemies on the world map, To avoid them, activate a Star from your item menu.
  • Dead player sounds

In multi-player mode, when someone runs out of lives during a level they can hold the D-pad in any direction and press 1 and 2 to make sounds such as a cowbell, drums, clapping, and a horn.
  • Double Ground Pound (Multiplayer)

With at least two human players you can perform a special double ground pound that has the ability to kill all nearby enemies much like a POW block. You'll need to time your ground pound (press JUMP then DOWN) so both players hit precisely at the same moment.
  • Easy coins

Stand still, then Spin Jump on a dancing flower to get a coin.
  • Extra lives

In World 2, you can jump on the turtle as done in New Super Mario Bros. to get extra lives until you choose to stop or until time runs out.
If you are riding on a Yoshi and jump on the bullets seven or eight times you will get as many extra lives as desired.
Kill eight enemies with a star on you to get an extra life. You can keep it going until the star runs out if you are fast enough.
Kill eight enemies with a turtle shell you will get an extra life. You can keep hitting the turtle shell until there are no more enemies if you run fast enough.
Jump on seven turtles to get an extra life. You can keep jumping on the turtles until there are no more to jump on if you are fast enough.
Freeze the Pokeies then do a quick Ground Pound to get at least five extra lives.
  • Flower Coins

Shake the Wii Remote to spin and jump on any of the small, dancing flowers in the game to make a coin appear. | Submitted by FlameFist95
  • Hatless Mario

Get 99 lives and Mario will no longer wear his hat. If you complete a level with 99 lives, Mario will not be wearing a hat at the map screen or the next level. He will wear a hat again if his lives drop below 99.
  • Head protection

When in front of a small item such as a turtle shell, press 1 and shake the Wiimote while picking it up. Holding it over your head will protect you from falling objects.
  • Knock Out Marauding Enemies

On the world map you'll encounter marauding enemies. To avoid these map screen enemies you can activate a star from your item menu.

Wii Play Cheats

  • Lose Your Hat Easter Egg

Once you get 99 lives, Mario will lose his hat! When you beat a level with a full 99 count, Mario will appear hat-less on the map screen and in subsequent gameplay. You'll regain your hat once you lose a single life. | Submitted by FlameFist95
  • Make mushroom houses appear in multiplayer

To get a mushroom house to appear in multiplayer, you simply need to clear the level when the time has the same 2 end digits next to each other when you touch the flag pole. Examples: 544, 322, 411. Depending on the two end digits, you will make different mushroom houses appear at the start point, as you would in single player when you save a Toad, only the digits are mostly red mushroom houses. Two zeros at the end will get you nothing. When you do this, you hear the original Super Mario Bros. level clear music and see a number of fireworks depending on what the last 2 digits are. 1 firework for 11, 2 for 22, and so on.
UnlockableHow to Unlock
  • Gold Mushroom House
  • Touch the flagpole with last 2 time digits as 99.
  • Green Mushroom House
  • Touch the flagpole with last 2 time digits as 11 or 22 at the end.
  • Red Mushroom House
  • Touch the flagpole with last 2 time digits as 33, 44, 55, 66, 77, or 88.
  • Movies

Collect all three Star Coins on a level to the Hint Movie for that particular level.
  • Mushroom House Bonanza

Beat the game to make all the Mushroom houses in Worlds 1-8 reappear. Collect all the Star Coins and visit every Warp Cannon to make the houses reappear and stay for good.
  • Mushroom houses

Select a level with a white Toad marker. Listen for Toad when the level starts then break the '?' block that he is inside to free him. Reach the end of the level to make a mushroom house appear. The following types of mushroom house with a mini-game or reward will appear, depending on the last number of the timer when you collect the flag to end the level.
Green house with 1-Up Cannon mini-game: Last number of the timer is 0, 1, 2 or 3.
Red house with Match mini-game: Last number of the timer is 4, 5 or 6.
Gold house with Star reward: Last number of the timer is 7, 8 or 9.
Successfully complete the game to gave all Mushroom Houses in Worlds 1 through 8 reappear.
To have Mushroom Houses to appear in multi-player mode, complete the level with the last two numbers of the timer have the same digit, except for zero. The original Super Mario Bros. level completion music and fireworks will confirm that it has worked.
Gold Mushroom House: Last two numbers of the timer is 99.
Green Mushroom House: Last two numbers of the timer is 11 or 22.
Red Mushroom House: Last two numbers of the timer is 33, 44, 55, 66, 77, or 88.
  • Save Anywhere

After you beat the game (beat World 8-Bowser's Castle) you'll be able to 'hard save' anywhere you'd like. The option replaces the Quick Save option.
  • Save option

Complete the final castle of World 8. A 'Save' option will replace the 'Quick Save' option, allowing you to save anywhere on the map.
  • Sounds From Beyond the Grave

When you're playing multiplayer and one of the players runs out of lives mid-level, he or she can still contribute to the game from the Great Beyond. Each direction of the D-pad is mapped to a different sound effect. Hold a direction and hit the 1 and 2 buttons to trigger different sounds, including clapping, a horn, kick and snare drums, and of course cowbell. The unfortunate players waiting for the level to end can add a drum line to the music.
  • Stealing Red Mushroom Houses (Multiplayer)

When playing multiplayer you can steal your teamates turn in the Red Mushroom House match game by performing a ground pound on him. | Submitted by FlameFist95
  • Super Guide mode

Intentionally fail a level eight times. You will now be able to hit a green 'Super Guide' block marked with a '!' in the level. This sets the game on auto-pilot and Luigi will automatically complete the level for you. Note: This is not available in World 9.
  • Super Mario Bros. 3 and Super Mario Galaxy reference

During the introduction sequence, you can see Bowser Jr. and the other Koopalings leave after kidnapping Princess Peach and taking off in an airship from Super Mario Bros. 3 and Super Mario Galaxy.
When you enter the airship the background music is the airship song found on Super Mario Galaxy.
  • Super Mario Bros. and New Super Mario Bros. references

Reach the goal with a time of 11, 22, 33, 44, 55, 66, 77, 88, or 99 to see from one to nine fireworks.
  • Super Mario Bros. reference

Complete the first level or any level while rescuing a captured toadstool in single player mode to hear end of level music from Super Mario Bros.
  • Title screen stars

Complete one of the indicated tasks to unlock a star at the title screen.
Successfully complete the game.
Successfully complete all normal levels.
Collect all 207 Star Coins in Worlds 1 through 8.
Complete World 9 with all 24 Star Coins.
Complete all levels with all alternate paths (all Warp Cannons and Mushroom Houses used).
Additionally, successfully complete all levels without unlocking the Super Guide Block (do not die eight times) to unlock sparkling stars.
  • Turtle Tipping for 99 Lives

You can use the decades old turtle-on-the-stairs trick from Super Mario Bros. to get 99 lives in New SMB Wii. Go to world 2-3 and, at the end, right before the flag, you'll find a set of steps and a turtle ambling down them. If you time your jump just right you'll continue bouncing on the shell collecting lives until you max out at 99.
  • Unlimited Coins (World 4)

In a two-player game, enter World 4's final castle. Make sure that at least one player has Ice power (either the flower or the penguin suit will suffice). Work your way through the level until you reach the first panel that you can pound in order to switch to the back of the grate. Have one player (the one with Ice power) stand on the rightmost '?' block just to the left of the panel. The other player should climb the grate to reach the switchable part, carefully avoiding the Koopa while climbing. When the Koopa is on the back of the panel, have the player with Ice power freeze it, and have the second player slam the panel around. The Koopa should now start spewing an endless stream of coins.
  • World 9

Successfully complete the game to unlock World 9. The levels in World 9 are only available if all Star Coins are collected in the previous Worlds.
Level 9-1: Collect all Star Coins in World 1.

Wii Game Codes And Cheats


Level 9-2: Collect all Star Coins in World 2.

Wii Secrets

Level 9-3: Collect all Star Coins in World 3.
Level 9-4: Collect all Star Coins in World 4.
Level 9-5: Collect all Star Coins in World 5.
Level 9-6: Collect all Star Coins in World 6.

Cheat Codes For All Wii Games On

Level 9-7: Collect all Star Coins in World 7.
Level 9-8: Collect all Star Coins in World 8.
Level 9-9: Collect all Star Coins in all previous levels of World 9.
  • Yoshi's Island series reference

After defeating the Koopa Kids once, Kamek casts a spell to make them tougher for the rematch. In Yoshi's Island and Yoshi's Island DS, he also cast spells on those Bosses that made them tougher.
Cheat Codes For All Wii GamesWhen fighting Bowser after you press the button, Kemek will cast a spell on Bowser to make him bigger and stronger. This also happens in Yoshi's Island DS.


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Strategy Guide/Walkthrough/FAQ
Corey Feldman Interview
Review
Cheat mode

Enter one of the following codes to activate the corresponding cheat function:

ResultCode
Ammand the Corsairew8t6t
Angelica (disguised)dlrr45
Angry Cannibalvgf32c
Blackbeardd3dw0d
Clankerzm37gt
Clubba644thf
Davy Jones4djlkr
Governor Weatherby Swannld9454
Gunnery611wb
Hungry Cannibal64bnhg
Jack Sparrowvdjspw
Jacobybwo656
Jimmy Legs13glw5
King Georgerked43
Koehlerrt093g
Mistress Chinggdetde
Phillipwev040
Quartermasterrx58hu
The Spaniardp861jo
Twiggkdlfkd
Minikit and collectable locations

Search the indicated locations to find all minikits, compasses, and other collectables:

Port Royal

Tortuga

The Black Pearl Attacks

Smuggler's Den

Isla De Muerta

Red hat locations

Search the indicated locations to find all fast, health, secret, and treasure red hats:

Fast Hats

    Fast Dig: From the starting spot in the port, walk through the golden gate on the left/west. Walk all the way to the left, and open the bridge by rebuilding it and using the barrels for the switch. Walk across to the bridge to find the red hat. It costs 50,000 studs.

    Fast Forge: From the starting spot in the port, walk through the golden gate on the right/east. Walk as far as you can to the right/east to the end of the docks. Use a character that can rebuild the hot metal. Rebuild the metal at the end, and the red hat will appear. It costs 75,000 studs.

    Fast Build: From the starting spot in the port, walk through the gate on the right/east. In front of the lighthouse are some golden bricks; you need 32 golden bricks. After rebuilding, destroy it, then rebuild it again. Turn the golden wheel two or three times, get into the new platform, and the red hat will be inside of the lighthouse. It costs 125,000 studs.

Health Hats

    Fall Rescue: From the starting spot in the port, walk through the golden gate on the left/west. In the front of the large inn, you will see three targets on the wall. Shoot them all with a character that uses a gun, and the red hat will appear. It costs 175,000 studs.

    Extra Hearts: From the starting spot in the port, jump into the water with the alligator. Swim onto the floating piece of wood. Use a character that has bombs, and throw it in the water on the shining rock. It will blow up and raise the wooden planks. Then, swim across the southern side to the beach, and turn the wheel tight, until the flowers appear on the new bridge. Use a female character to jump from the bridge to the poles. Jump back and forth, and the red hat will appear. It costs 500,000 studs.

    Regenerate Hearts: From the starting spot in the port, swim south in the body of water where the alligator is, and go to the beach. Go to the far right on the beach, and you will see golden bricks. Rebuild them, then destroy them again, and the red hat will appear. It costs 275,000 studs.

    Invincibility: You need Blackbeard to obtain this red hat. From the starting spot in the port, walk all the way left/west through the golden gate and across the bridge that you create with the rolling barrels. Inside the shack, on the far left hand side of the room, you will see a chest that is black and red. Use Blackbeard's power to open it. It costs 1,000,000 studs.

Secret Hats

    Disguise Hat: From the starting spot in the port, walk through the golden gate on the right/east. You will immediately see a giant lighthouse. Walk behind it, and you will see some dynamite in a barrel. Use the torch below the dynamite to light it. Once it explodes, the red hat will appear. It costs 25,000 studs.

    Extra Toggle: From the starting spot in the port, walk through the golden gate on the left/west. You will see a giant Inn. To get on the roof of the Inn, go as far left/west as you can go, without walking across the bridge over the swamp. Go up the stairway, and follow the path to the right to find a silver gate. Blow it up with bombs or a big gun/bazooka to find the red hat. It costs 100,000 studs.

    Breath Underwater: From the starting spot in the port, jump into the water with Jacoby. Along the seafloor are three silver chains. Blow them up with Jacoby's bombs. When all three explode, the red hat will appear. It costs 250,000 studs.

    Red Hat Finder: From the starting spot in the port, walk through the golden gate on the right/east. When you are in front of the giant lighthouse, use Jack's compass. Point it at the red hat, and follow it to a ring of red flowers. Destroy the flowers, and the red hat will appear. It costs 300,000 studs.

    Minikit Bottle Finder: From the starting spot in the port, swim across the body of water to the southern beach. Then, use the Ancient Sailor to beat up the crabs. When they get tired, jump on one, and walk to the rock in the middle to find the red hat. It costs 400,000 studs.

Treasure Hats

    Character Treasure: From the starting spot in the port, walk through the golden gate on the left/west. Walk into the giant Inn. Behind the bar are three silver kegs. Blow them up with bombs or a big gun/bazooka, and the red hat will appear. It costs 150,000 studs.

    Treasure Magnet: From the starting spot in the port, jump into the water, and swim to the southern shoreline. On the west/left most side of the beach, you will see golden bricks. Rebuild them, then destroy them again, and the red hat will appear. It costs 225,000 studs.

    Always Double Treasure: From the starting spot in the port, walk to the left/west. Directly to north are two cannons lined up and pointing towards the ocean. Use the torch to light the cannons. Blow up the three moving targets, and the red hat will appear. It costs 600,000 studs.

    Treasure x2: From the starting spot in the port, jump into the water, and swim to the southern beach. On the shoreline are five poles. Jump on all of them as fast as possible. Have all of them down before one of them rises back up again, and the red hat will appear. It costs 500,000 studs.

    Treasure x4: From the starting spot in the port, walk through the golden gate on the left/west. Walk as far as the well. To the north you will see a wall blocked by a red and black skull. Use Blackbeard's powers to open it. Once inside, locate the glass cage with a fish inside. Use a singing character to break the glass, and the red hat will appear. It costs 1,000,000 studs.

    Treasure x6: From the starting spot in the port, walk through the golden gate on the left/west. Keep walking until you get to the well. There are three metal/silver objects around the wall. Keep hitting them until the red hat appears from the well. It costs 1,500,000.

    Treasure x8: From the starting spot in the port, walk through the golden gate on the left/west. Keep walking left until you get to the swamp with the broken bridge. Build up the bridge. Then, ride a barrel on the switch by the bridge. Ride a second barrel across the bridge and onto the switch on the other side. The door will open. Enter the shack, and on the southern side, as soon as you enter, you should see a crate with white bunnies in it. Destroy this, and the red hat will appear. It costs 2,000,000 studs.

    Treasure x10: From the starting spot in the port, walk through the golden gate on the right/east. You will see a giant lighthouse. In front of the lighthouse are some golden bricks. Rebuild them, destroy them again, and then rebuild the bricks again. Turn the golden wheel two or three times, and go onto the moving platform. It will take you up to the first level of the light house. Jump up and keep climbing up to the top of the lighthouse. On the top is a telescope. Look through it, and locate the island with the pirate on it. Watch the pirate's every move, following it as it opens three treasure chests. When it opens the last one, a red hat will appear next to you. It costs 2,500,000 studs.