Rockstar Games Gta 4 Cheats


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  1. The achievement title Manhunt is a name of another game titled Manhunt which was also made by Rockstar Games, who had created Grand Theft Auto 4. Contributed By: 91210user 1 0 « See More or Submit Your Own!
  2. GTA IV follows the release of the hugely successful GTA: San Andreas (which was released for PlayStation 2 in 2004, and then later for PC and Xbox during 2005) and also marks the 10 th anniversary of the Grand Theft Auto franchise. With Grand Theft Auto 4 being the milestone that it is, Rockstar Games has been working overtime on perfecting the.
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General Information

Developer:
Rockstar North
DownloadPublisher:
Rockstar Games(Parent Company: Take2 Interactive)
Platforms:
PlayStation 3, Xbox 360, PC
Multiplayer:
Up to 16 players on X360 and PS3; 32 players on PC (15 game modes in total)
Website:
www.rockstargames.com/IV
Release Date:
April 29, 2008 (Worldwide) on X360 and PS3
Rating:
MA 17+ (ESRB); 18 (BBFC)

About GTA IV..

In Grand Theft Auto 4 you take on the role of Niko Bellic, an immigrant from Eastern Europe with an ominous past. Persuaded by his cousin's promises of a fresh start and a better life, Niko relocates to Liberty City, USA -- the worst place in America. After making the move to Liberty, however, Niko quickly realizes that his hopes of 'living the American Dream' may never come to pass.. and that things here may not be so different after all.

Although Liberty City may not differ greatly from Niko's homeland, being different and standing out is definitely a major theme with Grand Theft Auto IV. While GTA: Vice City and GTA: San Andreas were considered to be part of the GTA III trilogy (same graphics engine, similar characters, similar mission style, etc.), Grand Theft Auto IV is considered a fresh start for the GTA series, focusing more heavily on realism and storytelling than in previous titles. This is why it's been dubbed GTA4 and not GTA6 (as many had originally anticipated), even though it's the sixth major title in the series.

GTA IV follows the release of the hugely successful GTA: San Andreas (which was released for PlayStation 2 in 2004, and then later for PC and Xbox during 2005) and also marks the 10th anniversary of the Grand Theft Auto franchise. With Grand Theft Auto 4 being the milestone that it is, Rockstar Games has been working overtime on perfecting the game. According to Janco Partners analyst Mike Hickey -- a financial consultant for Take2 Interactive -- approximately 150 developers worked on GTA 4.

The Unveiling of GTA IV

Grand Theft Auto IV was announced on May 9, 2006 at Microsoft's E3 press conference. Peter Moore (who was Corporate Vice-President of Microsoft's Interactive Entertainment Business division at the time of the announcement) rolled up the left sleeve of his t-shirt to reveal a GTA4 tattoo on his arm. He announced that GTA 4 would be available on Xbox 360 in 2007, and revealed that Microsoft and Rockstar Games had formed a strategic alliance in order to provide exclusive episodic content for Xbox Live, giving the community ever-expanding gameplay experiences.

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The contents of the Grand Theft Auto IV special edition.

Take2 Interactive then issued a press release which announced that GTA IV would be released simultaneously for PlayStation 3 and Xbox 360 in October 2007. However, the game was delayed on August 2, 2007, because some elements of the development were proving to be more time-intensive than originally expected. On January 24, 2008, a worldwide release date of April 29, 2008 was announced by Rockstar Games.

It was announced on May 21, 2007, that GTA 4 would be available as a special edition on the same day as the regular edition. It is presented in a customised Grand Theft Auto metal safety deposit box, and includes the game, a limited edition duffel bag, an exclusive keychain, a selected soundtrack CD, and a Grand Theft Auto IV Art Book, featuring never-before-seen production artwork from GTA4.

The PC Version

Grand Theft Auto IV was announced for the PC during August 2008, with the release date set for late November. This was soon delayed however (hey- it wouldn't be Grand Theft Auto if it wasn't delayed!) until early December. The game was eventually released on December 2nd and December 3rd, in North America and Europe respectively.

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In terms of content, the PC version contains some exclusive material which the console versions don't have. Firstly, it contains a customisable MP3 radio station known as Independence FM, allowing you to listen to your favourite tracks in-game; secondly, the multiplayer (which features a maximum of 32 players as opposed to 16 on the console versions) includes a new Custom Match feature which enables you to search for online sessions which fulfill specific criteria (such as number of players, game mode, location etc.); and thirdly, a selection of new clothing items are available in multiplayer.

Also exclusive to the PC version is the Video Editor feature, which enables you to record short replays and then combine them later into a video, with the option to add filters, transitions, custom camera angles, music and text overlays. The footage can then be exported to your hard drive or shared with the Rockstar Social Club community via Social Club TV, which is basically Rockstar's version of the popular video site YouTube.

Of course in addition to all of this, the PC version provides stunningly detailed, high resolution graphics (with multiple options to customise your experience) and also the potential for modding. The GTA modding community has grown considerably since the release of Grand Theft Auto III on the PC in 2002, as players look to prolong their interest in the game by adding new weapons, missions, vehicles, skins and maps.

Main Features

GAMEPLAY

  • Niko can use a mobile phone to recieve calls and phone his contacts in order to arrange missions. He can also use it to call taxis and purchase weapons. The options presented on the phone's LCD are Phonebook, Messages, Organizer, and Camera. The phone can also be used to access multiplayer.
  • Pedestrians perform realistic actions. They smoke cigarettes, read books and newspapers, drop litter, talk on mobile phones, walk in and out of buildings, and generally act like any normal pedestrian in a real city would.

    Mobile phones are a big part of Grand Theft Auto IV's gameplay.
  • GTA IV features fifteen multiplayer modes, which can be accessed through the mobile phone. Multiplayer supports up to sixteen players, and the game modes include Deathmatch, Mafiya Work, Cops n' Crooks and Free Mode.
  • It is possible to surf the internet in GTA4 via internet cafés. It is available from any computer in the game, and provides a hub for all sorts of interactivity within Liberty City. There are over 100 in-game internet websites.
  • In GTA IV, you will gain a police wanted level for any crime that you commit, providing there are witnesses present. The police can only chase you if they know where you are, and they need to see you to know where you are. If you escape the search area marked on the radar without being spotted, your wanted level will disappear.
  • In terms of scale, GTA IV is about the same size as GTA: San Andreas, but the map size is considerably smaller. This is mainly due to the fact there is no desert or countryside in Liberty City. Liberty City in GTA4 is the biggest single city that R* have ever created.

    GTA4 contains fifteen multiplayer modes, supporting up to 16 players.
  • In GTA IV, the line between on- and off-mission has been blurred, and the story is less linear. It is also possible to do more than one mission at a time. For example, some missions take place over several days and may involve waiting for phonecalls or attending interviews, and you are free to carry out other business during the waiting period.
  • The story can be told in a number of different ways. Rockstar are trying to give people greater freedom and sense of control over their destiny. You now have a lot more choice in what you want to do.
  • Niko has the ability to climb and descend telephone poles, and exterior fire escapes.
  • Every street in Liberty City contains a street sign with a name on it.
  • Cars feature GPS navigation systems, which identify the best routes to take during missions, and highlight them on the radar.
  • Developing relationships with characters is an important aspect of the gameplay. Maintaining good relationships will provide different rewards to Niko. Niko can socialise with other characters in order to maintain a good relationship, for example they can go bowling together, they can go to the cabaret, go to comedy clubs, and go drinking together.

TECHNOLOGY

  • Grand Theft Auto 4 runs on Rockstar's proprietary next generation game engine, R.A.G.E., allowing for an unprecedented level of realism and interactivity.
    • New sunlight and weather effects which give the city a whole different appearance as the time of day progresses.

      New volumetric lighting effects are evident in this screenshot.
    • Volumetric lighting effects allow sunlight to stream realistically into dusty interiors. Police spotlights will likely benefit from this effect as well when helicopters kick up debris.
    • Normal (bump) maps will provide much more detail in models than the underlying polygons, as well as giving materials more texture and depth.
    • Road and building textures are more varied than in previous GTAs. On some roads you will find potholes, metal plates (etc) where the road has been dug up.
    • Modern pixel shaders give water, glass, cars, etc. more realistic reflections and shininess than the earlier games.
    • In cars, you can see real reflections on the rear and side-view mirrors.
    • There are no load times in GTA4, not even during exterior-interior transitions (and vice versa.)
  • GTA4 uses euphoria, a fully procedural animation package created by NaturalMotion. The core technology is the Dynamic Motion Synthesis (DMS) system.

    Characters have the ability to hang on to the back of vehicles.
    • Variations in the terrain are met with realistic changes in the walking animation.
    • Unique game moments. Animations are created on the fly, so each player's experience will be unique. Gamers are no longer subjected to pre-recorded animations.
    • Characters will react realisticaly to being hit with gunfire, cars, and melee weapons or fists.
    • Players will be able to push people out of the way, rather than 'floating' past them as in older games.
    • Falling/thrown characters will react as in real life- They won't simply be limp, lifeless ragdolls. Nor will they use a canned 'super hero' animation like before.
    • Characters (and players?) will be able to hang on to helicopters and trucks, which will swing them around as the vehicle moves.

Grand Theft Auto IV Timeline

DECEMBER 2004

  • GTANet reports that the domains GTA4.com and GrandTheftAuto4.com have been registered by Sam Houser, the president of Rockstar Games, suggesting that the next GTA title will be called GTA4. (27/12/04)

MAY 2006

  • R* open a GTA IV splash page which confirms the title of the release (Grand Theft Auto IV) and that the game will be available in October 2007. A press statement from Take 2 Interactive follows. It confirms that Grand Theft Auto IV will be simultaneously available for PlayStation 3 and Xbox 360 on October 16, 2007 in USA, and October 19 in Europe. The Xbox 360 version will feature two exclusive downloadable packs. GTA IV will use the Rockstar Advanced Gaming Engine (RAGE). (09/05/06)

MARCH 2007

  • The 'exclusive episodic content' will be available for download in 2008 - several months after the game's release. R* update the GTA IV splash page, which now features a massive 'IV' logo and a countdown to the first official trailer. The countdown starts from 28 days, which means the first footage of Grand Theft Auto IV will be released on March 29, 2007 at 18:00 EST. Natural Motion announce a partnership with Rockstar Games to integrate Natural Motion's revolutionary euphoria engine into upcoming next-generation Rockstar Games titles, including GTAIV. (01/03/07)
  • The countdown reaches zero, and the GTA IV trailer is released. The trailer reveals that the game is set in Liberty City (New York City) and that the main character is Eastern European. (29/03/07)

APRIL 2007

  • The May issue of Game Informer begins reaching the homes of subscribers in the US. It features a 10-page world exclusive Grand Theft Auto 4 preview which reveals the main character of the game is called Niko Bellic, and he is an immigrant from Eastern Europe looking to begin a new life in America. It also reveals that GTA IV will have multiplayer, and that the game will be set in 2007 with 4 of the 5 boroughs of New York featuring in the setting, as well as part of New Jersey. (10/04/07)
  • The Game Informer preview is quickly followed up by a 14-page feature from the UK's Official PlayStation Magazine. It contains all of the screenshots that Game Informer showed, plus 3 exclusives. We learn that Niko is in his mid-thirties and that no characters from previous titles will be returning in GTA IV. More magazine previews begin to appear, from the likes of Official Xbox Magazine (UK), Official PlayStation Magazine (IT), Official PlayStation Magazine (AU), and GamePro (DE). (14/04/07)

MAY 2007

  • Rockstar Games announces that there will be a GTA IV special edition released on the same days as the regular edition. The special edition features the game - presented in a customised Grand Theft Auto metal safety deposit box - a Grand Theft Auto IV art book, a selected soundtrack CD, a Rockstar keychain for the safety deposit box, and a limited edition duffel bag. (21/05/07)
  • Rockstar releases 18 screenshots and various artwork/logos to the online press. 14 of these shots were already featured in print-magazine previews, whilst 4 of them were exclusive. Rockstar also invited the likes of IGN, GameSpot and Games Radar to see the GTA 4 demo at their New York headquarters. These sites later posted a 'first look' preview along with the exclusive shots. (24/05/07)

JUNE 2007

  • Rockstar reveal a second trailer, titled 'Looking for that special someone,' will be available online on June 28, 2007 at 12:00 PM EDT. (11/06/07)
  • Yahoo! and Rockstar announce an exclusive parternship for the debut of the second trailer. It means Yahoo! will be providing exclusive coverage in the run-up to the trailer, with new screenshots and an interview with Rockstar's creative vice president, Dan Houser. (22/06/07)
  • Trailer 2 is released. It is just over 1 minute long, and reveals many new graphical and gameplay features. Rockstar also announce that the game is using NaturalMotion's Euphoria package. (28/06/07)

JULY 2007

  • The August issue of UK-based magazine GamesTM features a world exclusive first look at the new gameplay in Grand Theft Auto IV. It reveals the ability to surf the internet and use a mobile phone to purchase weapons, and also details the new combat system. 14 never-before-seen screenshots are included. (09/07/07)
  • Rockstar reveal the first GTA IV teaser website, WKTTRadio.com. It's based on an in-game radio station called WKTT (We know the truth) Radio, and contains a phone number which you are able to call so you can tell the presenter what you think is wrong with America. Some of these calls will then appear in the final game. (13/07/07)
  • Gaming sites publish previews based on the same demo witnessed by print magazines. Among them are Kikizo, who produced a 10-page report on the demo. 3 new screenshots are revealed. (25/07/07)

AUGUST 2007

  • Rockstar announced that the release date for Grand Theft Auto IV will be pushed back into February, March or April of 2008. This was done because 'some elements of development proved to be more time-intensive than expected.' Read the press release here.(02/08/07)

NOVEMBER 2007

  • The official GTA IV boxart is unveiled. A new trailer is also announced, which is set to be released (via the official website) on December 6. (29/11/07)

DECEMBER 2007

  • The new trailer goes live, and it runs for approximately two minutes featuring various gun and action scenes. Its main focus however is on the relationship between Niko and his cousin Roman. A collection of new screenshots are also released. (06/12/07)
  • IGN run a preview detailing the game's main characters. (15/12/07)

Rockstar Games Gta Online

JANUARY 2008

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  • More online previews are released, along with ten never-before-seen screenshots. Three missions are explored in-depth. (23/01/08)
  • Rockstar Games announce that GTA 4 will be released worldwide on April 29, 2008. The Take2 Interactive press release can be found here. (24/01/08)
  • GTA IV 'WANTED' posters begin to appear around Brooklyn, in New York City. Sending an email to '[email protected]' will trigger an auto-response. (31/01/08)

FEBRUARY 2008

  • GTA fan sites receive an exclusive screenshot, in a package sent by Rockstar. More screenshots begin to surface from various sources. (01/02/08)
  • German magazine Computerbild-Spiele publish a five-page exclusive preview with eleven new GTA IV screenshots. Similar previews follow from Games Master and PSM3. (06/02/08)
  • Rockstar Games launch the official Grand Theft Auto IV website, which contains a basic map, new screenshots, and some mini-trailers. (08/02/08)
  • Microsoft announce that 'GTA IV: Episode One' (part one of Xbox 360's exclusive downloadable content) will be available in August, four months after the game's release. (20/02/08)
  • The official GTA 4 website is updated with new screenshots, wallpapers and mini-trailers. (21/02/08)
  • Kikizo, GameSpot, IGN, CVG, Games Radar, and a collection of other sites release exclusive hands-on previews which contain ten new screenshots. More exclusive screenshots begin to surface on various websites. (28/02/08)

MARCH 2008

  • EGM release an exclusive preview which has an interview with Rockstar president Sam Houser. He hints at the various multiplayer modes that will be available in GTA4, and talks about the Hot Coffee events. The preview contained three new screenshots. (01/03/08)
  • Rockstar update the official website with new screenshots, videos, various features and information on two of GTA4's in-game radio stations - IF99 and Vladivostok FM. (07/03/08)
  • EDGE Magazine publish a sixteen-page article on the making of the Grand Theft Auto series, which contains an interview with Sam Houser and six new GTA IV screenshots. (10/03/08)
  • Two new screenshots are sent out to fan site editors. (12/03/08)
  • PSM Spain reveal the first details on GTA 4's multiplayer system. Twenty new screenshots are contained in the preview. The official website is updated later that day to announce that new radio stations and screenshots will be revealed on March 20th, followed by a new trailer on March 27th. (14/03/08)
  • The official website is updated with 18 screenshots (5 of which are brand new, and 13 of which appeared earlier in magazine previews) and two new in-game radio stations are revealed - K109 The Studio and WKTT Radio. (20/03/08)
  • The fourth and final trailer goes online. It is called 'Good lord, what are you doing?'AKA'Everyone's a rat,' and runs for one minute and seventeen seconds. GTANET - and several other top GTA fan sites - are sent exclusive screenshots from the trailer. On the same day, R* launch a website called Rockstar Social Club, and later announce a deal with Amazon which sees players being able to purchase rare in-game tracks. (27/03/08)
  • The GTA IV HUD is revealed in the latest issue of the Australian ZOO magazine. Later it emerges that GTA IV has been rated 18 in the UK by the BBFC.(31/03/08)

APRIL 2008

  • GTA4.NET receive an exclusive screenshot of Grand Theft Auto IV from Rockstar Games. (01/04/08)
  • A new GameStop commercial is released showing brand new footage of GTA 4. In the video, top celebrity 'Jeremy St.Ives' takes you on a short tour of Liberty City. It lasts about a minute long. (02/04/08)
  • New GTA IV multiplayer previews are released online by various websites including GamesRadar, IGN, Kikizo and GameSpot. The previews contain twelve new screenshots, which were leaked the day before by a relatively unknown French website. (08/04/08)
  • The official GTA IV website is updated with a bunch of new screenshots and content, including the launch of the new multiplayer section. In total there are 15 new screenshots. Two new radio stations are also revealed - Electrochoc and Liberty City Hardcore. (11/04/08)
  • Official Xbox Magazine (UK) is the first magazine to publish a review of Grand Theft Auto IV. They give it 10/10. More reviews soon follow from the likes of OPM and IGN, who also give it 10/10. (14/04/08)
  • Take Two announce at their annual shareholders meeting that GTA IV has gone gold, with production in full swing. Pre-registration for Rockstar Social Club begins. (18/04/08)
  • Grand Theft Auto IV Fan Site Event. Editors from the top sites are invited to New York City to experience Grand Theft Auto IV first hand. The event lasts for 3 days. The official website is later updated with a new trailer of Niko Bellic, and IGN release a massive review of the game, including a video review showing gameplay footage. (25/04/08)
  • Grand Theft Auto IV is released worldwide for Xbox 360 and PlayStation 3!(29/04/08)

DECEMBER 2008

  • Grand Theft Auto IV is released on the PC platform in North America, and three days later in Europe. (02/12/08)

FEBRUARY 2009

  • The first episodic expansion, The Lost and Damned, is released worldwide for Xbox 360. (17/02/08)

OCTOBER 2009

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  • The second episodic expansion, The Ballad of Gay Tony, is released worldwide for Xbox 360. The Ballad of Gay Tony marks the end of the GTA IV saga. Additionally, Grand Theft Auto: Episodes from Liberty City is released which features both The Lost and Damned and The Ballad of Gay Tony on a standalone disc. (02/12/08)

APRIL 2010

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  • The Lost and Damned, The Ballad of Gay Tony and Grand Theft Auto: Episodes from Liberty City are released for PC and PlayStation 3 in North America. They are released in Europe and Australia three days later. (13/04/08)